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Dnd 3.5 warblade guide
Dnd 3.5 warblade guide










They may make a swift action (basically a 5e bonus action) to recover all of their expended maneuvers as part of an attack action or a standard action make specifically to recover maneuvers. They begin every encounter with their maneuvers available, regardless of how many times they have used them.

dnd 3.5 warblade guide

There are also a few maneuvers with odd/vague interactions you may wish to clarify with your dm Iron Heart surge for instance says you ignore any condition (can't remember the exact phrasing), which I saw one person try to claim meant he could ignore dying with it (you can't, because you can't normally take actions while at 0 or less HP).Įdit: Checked the book: under the Maneuvers section of the warblade class, warblades ready their actions with 5 min of exercise and keep them readied until they exercise to change them again. Make sure you read the fine print of the schools as well (Stone Dragon requires feet in the ground to use any stance or maneuver of the school) and pay attention to your key skills for whatever schools you use. Out of combat, I believe it takes 10 minutes to recover expended maneuvers, but that might be for swordsages (they are my favorite/most played martial adept)Īt third level you can pick up to 2nd level maneuvers and stances of the schools your class allows (warblade should be Iron Heart, Diamond mind and Stone Dragon) that you meet the prerequisites for (at higher levels maneuvers/stances begin to require knowing a certain number of already known maneuvers/stances of that school).

#DND 3.5 WARBLADE GUIDE FREE#

Maneuvers are basically once encounter spells (though as a warblade you should be able recover one maneuver with either a free action after an attack action or by using standard action to recover it). Iirc (it has been a while since I read that book) assuming a stance is a free action, but you can only maintain one stance at a time. Warblades get a nice recovery mechanism which allows them to recover all expended maneuvers with a swift action, though it must be immediately followed by a melee attack or spending a standard action to do nothing else in the round. Readying maneuvers makes any expended maneuvers available again, and takes five minutes of exercise, meditation, etc.Įach of the martial adept classes also gets access to a special recovery mechanism. If I use one, is it gone until the next day? Until the next encounter? (But yes, if you were a 1st level warblade, you'd have three known and three readied.) So you would have to pick three of your five known maneuvers to have ready. Does that mean that I get to go into an encounter and use any maneuver I have whenever I want?Īs a 3rd level warblade, the table indicates that you have 5 maneuvers known and 3 readied. The chart says I can have three known and three ready. Note that for the purposes of meeting prerequisites, stances also count as maneuvers.Īlso, at certain levels (starting at level 4 for warblades) you can swap out maneuvers for other maneuvers - when you do this, you can count the maneuver you're swapping out towards meeting a prerequisite for the maneuver you're swapping to. Some maneuvers and stances have prerequisites - usually, having a certain number of maneuvers in the same school. In the description of each maneuver and stance, it says what martial discipline it belongs to just under the name of the maneuver, as well as what classes can learn it in the Level field. Warblades can select maneuvers and stances from the following martial disciplines: Diamond Mind, Iron Heart, Stone Dragon, Tiger Claw, White Raven. So to learn a 3rd level stance or maneuver, your initiator level needs to be (3 × 2) - 1 = 5.Īs a 3rd level warblade, this means you can have four 1st-level maneuvers, one 2nd-level maneuver, and one 1st-level stance.Įach class is restricted in what stances and maneuvers it can choose based on what are called martial disciplines. In order to learn a maneuver, your initiator level needs to be (maneuver level × 2) - 1. In order to select a maneuver of a given maneuver level, you must have a sufficiently high initiator level. If you aren't multiclassed, initiator level is simple. This can get a little confusing, because there's the maneuver level, your initiator level, and your class level which are all related to one another but aren't exactly the same. There are three basic kinds of requirement:Įach maneuver or stance has a level.

dnd 3.5 warblade guide dnd 3.5 warblade guide

You have to meet the requirements for the maneuvers/stances you select, at the time that you select it. You learn maneuvers and stances according to the progression described in the warblade table and in the warblade section. Most of your questions are answered in Chapter 3 where the general rules for maneuvers and stances are described, or in the warblade section of Chapter 1.Ĭan I activate a stance at any time? Does it cost my action?Īctivating or changing your stance is a swift action.










Dnd 3.5 warblade guide